参数化缓冲几何体(ParametricBufferGeometry)
生成由参数表示其表面的几何体。
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示例
var geometry = new THREE.ParametricBufferGeometry( THREE.ParametricGeometries.klein, 25, 25 );
var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
var klein = new THREE.Mesh( geometry, material );
scene.add( klein );
构造函数
ParametricBufferGeometry(func : Function, slices : Integer, stacks : Integer)
func — A function that takes in a u and v value each between 0 and 1 and modifies a third Vector3 argument
slices — The count of slices to use for the parametric function
stacks — The count of stacks to use for the parametric function
属性
# .parameters : Object
一个包含着构造函数中每个参数的对象。在对象实例化之后,对该属性的任何修改都不会改变这个几何体。